package common.adventurecard.enemy;

import common.Enemy;

public abstract class Spirit extends Enemy {
	//Spirit definierar alla element av klassen enemy som har boolean usesCraft = true.
	
	private static final long serialVersionUID = 1L;
	private final int priority = 3;

	@Override
	public boolean usesCraft() {
		return true;
	}

	@Override
	public int getPriority() {
		return this.priority;

	}

}
